im trying to make a message board that will log when a player logs in...
im so close, the only problem is...
the message memory item is added ingame as a visable item...
Code:
[6395]
ID=1e5e
NAME=Online Log
//bulletin board
TYPE=106
COLOR=481
ATTR=010
CATEGORY=DRAGONS OF TIME ITEMS
SUBSECTION=Quest Items
DESCRIPTION=Online Bulletin Board
Code:
ON=@LOGIN
//VAR.NX=RAND(49)+1
//VAR.NY=RAND(19)+1
SRC.NEWITEM=00eb0//memitem
//SRC.ACT.TYPE=88
SRC.ACT.NAME=Online//subject
SRC.ACT.LINK=<UID>
SRC.ACT.MORE1=0ba036510//??? no idea 3 digits are the DAY
SRC.ACT.CONT=040048fe8//the message board serial
SRC.ACT.P=7,7,0//no idea, working messages arent an in game item
SRC.ACT.AUTHOR=<NAME>
SRC.ACT.BODY0=<NAME>
SRC.ACT.BODY1=was online at...
SRC.ACT.BODY2=<ACCOUNT.LASTCONNECTDATE>
SRC.ACT.TIMER=-1//~<SRC.ACT.TIMER>
SRC.ACT.ATTR=0//~<SRC.ACT.ATTR>
looking at the world file its looks correct
but the problem is...
the message memory item has to be under the message board in the worldfile save, because the message board is the container
how can i get it to bounce to the message boards container properly, to work as an actual message board post?
also
P=x,x,x
wheres this magic valt that all message board posts are saved at!? =)