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In-game clients
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Coruja
Sphere Developer
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Posts: 987
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Dimension Shard

Post: #6
RE: In-game clients
you can use LIST engine as Kanibal said, but I think webpages can't read info from LIST's, so this code can be useful to show online player list ingame on some dialog/function/etc, but not on webpages

if you just want get the online players without count connections without chars connected ingame, you can use an simple function like this
Code:
[FUNCTION UpdateOnlineClientsVar]
VAR.OnlineClients=0
IF (<SERV.CLIENTS>)
  FOR 0 <eval <SERV.CLIENTS>-1>
    IF (<SERV.CLIENT.<LOCAL._FOR>.UID>)
      VAR.OnlineClients ++
    ENDIF
  ENDFOR
ENDIF
this will update VAR.OnlineClients so you just need to read this VAR.OnlineClients value on your webpage
12-21-2016 11:04 AM
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Messages In This Thread
In-game clients - Leonidas - 12-20-2016, 06:43 PM
RE: In-game clients - rastrero - 12-20-2016, 06:46 PM
RE: In-game clients - Leonidas - 12-20-2016, 06:48 PM
RE: In-game clients - Kanibal - 12-20-2016, 08:27 PM
RE: In-game clients - rastrero - 12-20-2016, 09:08 PM
RE: In-game clients - Coruja - 12-21-2016 11:04 AM
RE: In-game clients - Kanibal - 12-21-2016, 01:51 PM
RE: In-game clients - Leonidas - 12-27-2016, 03:45 PM
RE: In-game clients - Coruja - 12-27-2016, 05:46 PM
RE: In-game clients - Leonidas - 12-28-2016, 10:06 AM

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