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Animals into pack
Author Message
mrkarlo
Journeyman
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Posts: 160
Likes Given: 3
Likes Received: 6 in 5 posts
Joined: Mar 2012
Reputation: 1



Post: #12
RE: Animals into pack
Code:
[ITEMDEF i_potion_Shrink]
ID=i_bottle_empty
NAME=Shrink
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_reag_batwing 10, i_bottle_EMPTY
SKILLMAKE=ALCHEMY 90.0

ON=@Create
//MORE1=s_shrink
MORE2=100.0
COLOR=color_gray_lt

ON=@DROPON_CHAR
SRC.SYSMESSAGE Double click on srhink potion and target your pet.
RETURN 1

ON=@TARGON_CHAR
IF (<REF1.DISTANCE> > 2)
SRC,SYSMESSAGE That is too far away.
RETURN 1
ENDIF

if (<act.targ.hits> < <act.targ.str>)
SRC.SYSMESSAGE Creature must be full HP.
RETURN 1
ENDIF
(This post was last modified: 12-16-2016 04:56 AM by mrkarlo.)
12-15-2016 07:15 PM
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Messages In This Thread
Animals into pack - mrkarlo - 12-11-2016, 08:37 AM
RE: Animals into pack - Kanibal - 12-11-2016, 08:46 AM
RE: Animals into pack - mrkarlo - 12-11-2016, 08:56 AM
RE: Animals into pack - Kanibal - 12-11-2016, 09:18 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 03:25 AM
RE: Animals into pack - Kanibal - 12-15-2016, 03:50 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 03:56 AM
RE: Animals into pack - Kanibal - 12-15-2016, 04:03 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 04:27 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 05:02 AM
RE: Animals into pack - Kanibal - 12-15-2016, 08:44 AM
RE: Animals into pack - mrkarlo - 12-15-2016 07:15 PM
RE: Animals into pack - mrkarlo - 12-16-2016, 04:55 AM
RE: Animals into pack - xwerswoodx - 02-04-2017, 02:02 AM
RE: Animals into pack - Coruja - 02-10-2017, 02:54 PM

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