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no == ?
Author Message
x77x
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Posts: 488
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Joined: Mar 2012
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Post: #6
RE: no == ?
PROBLEM#2

your right, there are spawns with no event tags.
i deleted them and it went away, so.....

how can i get it to do nothing when it finds one with no tag?


Code:
[MENU TOWNCONTROL]
WHO OWNS THIS TOWN?
ON=0 Cao Cao [Wei]
TAG.ARMY wei
COLOR color_wei
LINK 01ffd
MORE 3//COLOR FOR WARMAP
SERV.ALLCLIENTS SYSMESSAGE @04 <NAME> is now controlled by Cao Cao [Wei]
foritems 200
    if (<type>==t_spawn_char)
        if (<isevent.t_<tag.cityname>>) || (<isevent.t_<tag.cityname>_BOSS1>) || (<isevent.t_<tag.cityname>_BOSS2>) || (<isevent.t_<tag.cityname>_BOSS3>)
            stop
            start//timer=2
        endif
    endif
endfor
SERV.ALLCLIENTS f_city_change <uid>

ELSE
RETURN 0
?

Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 10-03-2016 07:08 AM by x77x.)
10-02-2016 05:09 AM
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Messages In This Thread
no == ? - x77x - 09-27-2016, 06:06 AM
RE: no == ? - rastrero - 09-27-2016, 07:55 AM
RE: no == ? - Coruja - 09-27-2016, 10:17 AM
RE: no == ? - x77x - 09-28-2016, 06:11 AM
RE: no == ? - Kanibal - 09-28-2016, 09:29 PM
RE: no == ? - x77x - 10-02-2016 05:09 AM
RE: no == ? - n1ghtwish - 10-02-2016, 06:33 PM
RE: no == ? - x77x - 10-03-2016, 07:02 AM
RE: no == ? - x77x - 10-06-2016, 09:13 PM

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