PROBLEM#1
Code:
[events e_army_soldier]
ON=@NPCLookAtChar//TO INTERACT WITH NPCS
IF (<SRC.TAG0.MILITARY>)
IF !(<SRC.TAG.ARMYNUMBER>==<TAG.ARMYNUMBER>)
ATTACK <SRC>
ELIF (<SRC.FLAGS>&statf_criminal) || (<SRC.KILLS> >= 3 ) || (<SRC.KARMA> <= -2000 )//ATTACK MILITARY CRIMINALS
Say Beat it military criminal!
ATTACK <SRC>
ELIF (<SRC.MEMORYFINDTYPE.0400.LINK>>040004010)//ATTACK every PLAYER made guild
ATTACK <SRC>
ENDIF
ELSEIF (<SRC.FLAGS>&statf_criminal) || (<SRC.KILLS> >= 3 ) || (<SRC.KARMA> <= -2000 )//ATTACK CIVILIAN CRIMINALS
Say Beat it civilian criminal!
ATTACK <SRC>
ENDIF
ON=@GetHit
IF (<SRC.TAG0.MILITARY>)
IF (<SRC.TAG.ARMYNUMBER>==<TAG.ARMYNUMBER>)
src.criminal 1
ENDIF
ENDIF
ON=@NotoSend//2 ALLY 5 ENEMY 6 RED
IF (<SRC.TAG0.MILITARY>)
IF !(<SRC.TAG.ARMYNUMBER>==<TAG.ARMYNUMBER>)
ARGN1=5
ELIF (<SRC.TAG.ARMYNUMBER>==<TAG.ARMYNUMBER>)
ARGN1=2
ENDIF
ENDIF
ERRORS
16:01:ERROR:(3kuo_E_ARMYLIFE_NPCS.scp,6)Undefined symbol ''
16:01:ERROR:(3kuo_E_ARMYLIFE_NPCS.scp,21)Undefined symbol '' ['==040004000)']
16:01:ERROR:(3kuo_E_ARMYLIFE_NPCS.scp,28)Undefined symbol '' ['==040004000)']
PROBLEM #2
Code:
ON=0 Sun Quan [Wu]
TAG.ARMY wu
COLOR color_wu
LINK 01fda
MORE 32
SERV.ALLCLIENTS SYSMESSAGE @021 <NAME> is now controlled by Sun Quan [Wu]
foritems 200
if (<type>==t_spawn_char)
if (<isevent.t_<tag.cityname>>) || (<isevent.t_<tag.cityname>_BOSS1>) || (<isevent.t_<tag.cityname>_BOSS2>) || (<isevent.t_<tag.cityname>_BOSS3>)
stop
start//timer=2
endif
endif
endfor
SERV.ALLCLIENTS f_city_change <uid>
ERROR
16:00:ERROR:(sphere_items_townstones.scp,78)Undefined symbol 't_' ['t_']
16:00:ERROR:(sphere_items_townstones.scp,78)Undefined symbol 't__BOSS1' ['t__BOSS1']
16:00:ERROR:(sphere_items_townstones.scp,78)Undefined symbol 't__BOSS2' ['t__BOSS2']
16:00:ERROR:(sphere_items_townstones.scp,78)Undefined symbol 't__BOSS3' ['t__BOSS3']