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SphereTables.scp
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Khaos
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Post: #5
RE: SphereTables.scp
Yes, that is fine. You just have the keep Hierarchy about the same. Look at my Base Packs I am working on in GitHub and look through my files after checking out SphereTables.scp in my files. Nothing is named the same anymore minus Items I am working through. Broke down a lot of files, but kept the loading orders by doing their breakdowns in files and just loading the files in old orders. Smile So Sphere_Defs.scp which was one file is now checking for a folder of like 18 files. Smile

Personally, I prefer RunUO's organization schema. People complain it takes longer for server load up, but I don't know a single real online game that is up in 2 minutes like Sphere. Most games are as organized as RunUO is in their files and a 10 - 30 minute loadup is not a bad thing. People expect it honestly, since most games go down for an hour maintenance easy. 10 - 15 minutes tops wouldn't hurt a player base.
(This post was last modified: 03-29-2016 06:25 PM by Khaos.)
03-29-2016 06:23 PM
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Messages In This Thread
SphereTables.scp - Khaos - 03-02-2016, 03:39 AM
RE: SphereTables.scp - Khaos - 03-25-2016, 04:20 AM
RE: SphereTables.scp - Khaos - 03-26-2016, 03:26 AM
RE: SphereTables.scp - Trip - 03-29-2016, 07:07 AM
RE: SphereTables.scp - Khaos - 03-29-2016 06:23 PM
RE: SphereTables.scp - Trip - 04-02-2016, 04:54 AM
RE: SphereTables.scp - Khaos - 04-02-2016, 02:09 PM
RE: SphereTables.scp - Trip - 04-02-2016, 10:55 PM
RE: SphereTables.scp - pointhz - 07-09-2016, 08:57 AM

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