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Linger Guards attacking criminals
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Gil Amarth
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Post: #1
Linger Guards attacking criminals
I am trying the guards system and I have some difficulty to get work propperly.

If I set the region with "region.guarded = 1" and region flags: "region_flag_guarded", I get npcs calling guards when they see me (GM off) and thouse guards attack me at the instant. All ok at this point.
But when I outrun them and I come back, thouse guards spawned and which is lingering for 60 minutes (set in sphere.ini), they don“t attack me even if i am a criminal.
Some "normal npc" (not guard) have to see me to call guards and begin the process again.

There is some condition for lingering guards to automatically attack criminal players? I thought that were their default behaviour, and if I can avoid script some lines it would be better use the default system than a custom one.

Anyone have experienced anything like this? Thank you. Smile

PD: Guards have set NPC=brain_guard, of course.
(This post was last modified: 03-16-2016 05:12 AM by Gil Amarth.)
03-16-2016 05:08 AM
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Linger Guards attacking criminals - Gil Amarth - 03-16-2016 05:08 AM

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