Khaos
Master
Posts: 595
Likes Given: 166
Likes Received: 83 in 51 posts
Joined: Mar 2012
Reputation: 11
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RE: putting cooldown on scrolls
Code:
[SKILLCLASS 23]
DEFNAME=Class_human_arch_mage
NAME=Arch Mage
//EVENTS=e_human_arch_mage
STATSUM=260
SKILLSUM=10000.0
STR=70
INT=95
DEX=90
Alchemy=100.0
Anatomy=100.0
AnimalLore=100.0
ItemId=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteId=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
Focus=100.0
Chivalry=100.0
Bushido=100.0
Ninjitsu=100.0
Spellweaving=100.0
Mysticism=100.0
Imbuing=100.0
Throwing=100.0
ON=@ItemEquipTest
if (<act.tdata3> == 1||3||4||5)
src.smsg You can't equip this armor.
return 1
endif
on=@SpellCast
if (<argo.type> == t_scroll)
if (<findlayer.layer_special.baseid> == i_memory_scroll_cooldown)
src.smsg You cannot use a scroll again til <findlayer.layer_special.baseid.i_memory_scroll_cooldown.timer> seconds.
return 1
endif
if (<argn1> == s_flamestrike||s_fireball)
serv.newitem i_memory_scroll_cooldown,,<uid>
new.timer = 5
endif
if (<argn1> == s_poison)
serv.newitem i_memory_scroll_cooldown,,<uid>
new.timer = 7
endif
endif
Code:
[ITEMDEF i_memory_scroll_cooldown]
ID=i_memory
TYPE=t_eq_script
NAME=Memory scroll cooldown
ON=@Timer
REMOVE
RETURN 1
There! That was actually MY mistake. I have a backwards compat for layer_memory. It made more sense to call it that than layer_special in my own code. ^_^ Took out your restrictions.
(This post was last modified: 02-19-2016 01:03 PM by Khaos.)
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02-19-2016 11:35 AM |
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