//Where menu for newbies who do not know their way around your server. works for original map only
[PLEVEL 1]
map
[function map]
sdialog d_whereami
return 1
[dialog d_whereami]
100,75
PAGE 0
resizepic 0 0 3600 392 425
resizepic 5 6 3000 380 412
gumppic 4 5 5528
//dtext 8 5 100 X: <src.p.x>
//dtext 8 20 100 Y: <src.p.y>
//dtext 8 35 100 Z: <src.p.z>
page 1
tilepichue 100 154 7959 92 //Britain //Runes are Towns //blue = safe //red = unguarded
tilepichue 170 51 7959 92 //Minoc
tilepichue 200 82 7959 92 //Vesper
tilepichue 20 92 7959 92 //Yew
tilepichue 260 196 7959 92 //Magincia
tilepichue 260 234 7959 37 //Ocllo
tilepichue 30 201 7959 92 //Skara brae
tilepichue 90 350 7959 92 //Jhelom
tilepichue 210 314 7959 37 //Serpent's hold
tilepichue 130 258 7959 92 //Trinsic
tilepichue 260 122 7959 92 //Nujel'm
tilepichue 320 112 7959 92 //Moonglow
tilepichue 150 116 7959 92 //Cove
tilepichue 190 203 7959 37 //Buccaneer's Den
tilepichue 90 90 7959 92 //Wind
tilepichue 90 105 6884 1907 //Despise //Skulls are dungeons
tilepichue 140 37 6884 1907 //Wrong
tilepichue 30 152 6884 1907 //Shame
tilepichue 340 353 6884 1907 //Hytloth
tilepichue 70 246 6884 1907 //Destard
tilepichue 210 325 6884 1907 //Fire dungeon
tilepichue 170 92 6884 1907 //Covetous
tilepichue 140 14 6884 1907 //Ice Dungeon
tilepichue 290 50 6884 1907 //deceit
IF STRMATCH("<src.room.name>","0") // Show rooms too...
dtext 20 390 100 You're in: <src.region.name>
else
dtext 20 390 100 You're in: <src.region.name> in <src.room.name>
endif
dtext <eval ((<src.p.x>/13)-35)> <eval ((<src.p.y>/11)-13)> 026 You are Here!
gumppic <eval ((<src.p.x>/13)-5)> <eval ((<src.p.y>/11)+5> 2360
All bugs helloed!