Hey all,
I have some questions regarding Sphere's development over the last 10 years or so... to give a brief background, I became part of the Sphere community somewhere in the ballpark of 2003 and was instantly addicted to developing/running shards. I became very well versed with the Sphere scripting language and core functionality, even wrote and/or assisted with some of the tutorials still on the Wiki today.
Anyway, I wanted to see if anyone who's been around long enough would be willing to give a quick timeline starting from the early 2000's to now. I'm curious about current/past project leaders and developers, version changes, milestones, etc...
In addition to that, can someone tell me a little bit about the history of the community script pack? I recently threw a copy of Sphere on a Windows 7 VM running on my home Linux box just to fiddle because I missed it so much!
Anyway, I guess I wasn't paying attention and ended up downloading a very old (2011?) copy of the script pack, along with the last "pre-release" of the executable, which apparently is from 2013? I didn't really realize it at the time, so I went ahead and configured everything and fired her up. After realizing that things seemed a little outdated, I switched EVERYTHING to the nightly builds (script pack and executable).
Now, things seem much more stable and current (gargoyle creation, expansions and whatnot), but now, all that cool new stuff in the script pack that I configured (add-on folder) is gone (new jail system, quests, upgraded OSI style combat, skills, etc...).
I guess my biggest question is, has that stuff been abandoned? Or has some of it been hardcoded?
Also, please note that I have skimmed the changelog from 2013 to 2016 and have not yet actually focused on it. I was hoping someone could help me with my laziness and just tell me
Anyway, thanks for the info in advance,
-NW, formerly Maximus for those of you who might remember me.