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SPEECH for animals and action for NPC
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karma
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Post: #4
RE: SPEECH for animals and action for NPC
I found that in the source, give it a look:
Code:
    NPCACT_FOLLOW_TARG = 100,    // 100 = following a char.
    NPCACT_STAY,                // 101
    NPCACT_GOTO,                // 102 = Go to a location x,y. Pet command
    NPCACT_WANDER,                // 103 = Wander aimlessly.
    NPCACT_LOOKING,                // 104 = just look around intently.
    NPCACT_FLEE,                // 105 = Run away from target. m_Act_Targ
    NPCACT_TALK,                // 106 = Talking to my target. m_Act_Targ
    NPCACT_TALK_FOLLOW,            // 107 = m_Act_Targ / m_Fight_Targ.
    NPCACT_GUARD_TARG,            // 108 = Guard a targetted object. m_Act_Targ
    NPCACT_GO_HOME,                // 109 =
    NPCACT_BREATH,                // 110 = Using breath weapon. on m_Fight_Targ.
    NPCACT_RIDDEN,                // 111 = Being ridden or shrunk as figurine.
    NPCACT_THROWING,            // 112 = Throwing a stone at m_Fight_Targ.
    NPCACT_TRAINING,            // 113 = using a training dummy etc.
    NPCACT_Napping,                // 114 = just snoozong a little bit, but not sleeping.
    NPCACT_FOOD,                // 115 = Searching for food
    NPCACT_RUNTO,                // 116 = Run to a location x,y.
02-04-2016 04:04 AM
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RE: SPEECH for animals and action for NPC - karma - 02-04-2016 04:04 AM

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