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Jump System
Author Message
Coruja
Sphere Developer
*****

Posts: 987
Likes Given: 5
Likes Received: 226 in 187 posts
Joined: Jul 2012
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Dimension Shard

Post: #8
RE: Jump System
since its not recommended set timers directly on chars, you must use an memory item with TIMERD

Code:
[FUNCTION lol]
SERV.NEWITEM i_memory_lol
NEW.EQUIP

[ITEMDEF i_memory_lol]
ID=i_memory
TYPE=t_eq_script

ON=@Equip
MORE=3
TIMERD=1

ON=@Timer
IF (<MORE>)
  CONT.SAY <MORE>
  TIMERD=1
  MORE -= 1
ELSE
  REMOVE
ENDIF
return 1
01-14-2016 03:37 AM
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Messages In This Thread
Jump System - rastrero - 01-14-2016, 02:53 AM
RE: Jump System - zottolo - 01-14-2016, 03:04 AM
RE: Jump System - rastrero - 01-14-2016, 03:11 AM
RE: Jump System - Kanibal - 01-14-2016, 03:22 AM
RE: Jump System - Kanibal - 01-14-2016, 03:10 AM
RE: Jump System - rastrero - 01-14-2016, 03:28 AM
RE: Jump System - karma - 01-14-2016, 03:37 AM
RE: Jump System - Coruja - 01-14-2016 03:37 AM
RE: Jump System - rastrero - 01-14-2016, 03:42 AM

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