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UO Packets
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Ankron
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Posts: 20
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Joined: Jan 2015
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Post: #21
RE: UO Packets
Ok, but check and make sure it's actually sending the packet, when I was going through the code I found out that it had stopped for a bit when it tried to relay the client to the gameserver. What was happening is that the server received packet 0x0 followed by the authorization code , client account and password. Since this packet was not defined in the server the server threw it out. So I fixed that problem in the version I have.
08-14-2015 08:36 AM
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Messages In This Thread
UO Packets - Ankron - 07-12-2015, 01:18 PM
RE: UO Packets - XuN - 07-12-2015, 05:17 PM
RE: UO Packets - Shaklaban - 07-13-2015, 12:52 AM
RE: UO Packets - Ankron - 07-14-2015, 04:55 AM
RE: UO Packets - Ankron - 07-17-2015, 04:58 AM
RE: UO Packets - Ankron - 07-25-2015, 03:04 AM
RE: UO Packets - WRWR - 07-25-2015, 06:36 AM
RE: UO Packets - Ankron - 07-25-2015, 06:13 PM
RE: UO Packets - Ankron - 07-26-2015, 05:27 AM
RE: UO Packets - Ankron - 07-28-2015, 12:44 PM
RE: UO Packets - Ankron - 07-31-2015, 10:06 AM
RE: UO Packets - Ankron - 08-01-2015, 03:54 AM
RE: UO Packets - Ankron - 08-07-2015, 04:40 AM
RE: UO Packets - escribano - 08-07-2015, 05:31 AM
RE: UO Packets - escribano - 08-12-2015, 02:57 AM
RE: UO Packets - Ultima One - 08-13-2015, 12:08 AM
RE: UO Packets - escribano - 08-13-2015, 02:49 AM
RE: UO Packets - Ankron - 08-14-2015, 03:29 AM
RE: UO Packets - escribano - 08-14-2015, 03:49 AM
RE: UO Packets - escribano - 08-14-2015, 06:18 AM
RE: UO Packets - Ankron - 08-14-2015 08:36 AM
RE: UO Packets - escribano - 08-15-2015, 01:00 PM
RE: UO Packets - escribano - 08-16-2015, 08:44 AM
RE: UO Packets - escribano - 08-16-2015, 03:20 PM
RE: UO Packets - escribano - 08-17-2015, 02:14 PM
RE: UO Packets - Coruja - 09-29-2015, 10:32 AM
RE: UO Packets - escribano - 09-30-2015, 10:32 AM

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