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Messing with TYPEDEFS
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gergecoelho
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Post: #1
Messing with TYPEDEFS
Hey guys.

I plan on messing with the sphere_defs.scp in order to make an event who can prevent some classes (skillclasses) from equiping some items. I know this could be done using only t_armor and t_armor_leather, but there are classes who I want to be able to wear ringmail armor, but not platemail, and both are simple t_armor.

So, question: Is there any problem if i create more t_armor_types? (like t_armor_leather, t_armor_studded, t_armor_ring, and so on)

And if there aren't any problems, would this be correct?

Quote:t_food_raw 9 // must cook raw food unless your an animal.
t_armor 10 // some type of armor. (no real action)
t_weapon_mace_smith 11 // can be used for smithing

Changing to:

Quote:t_food_raw 9 // must cook raw food unless your an animal.
t_armor_leather 10
t_armor_studded 10
t_armor_ring 10

t_weapon_mace_smith 11 // can be used for smithing

(or should I use numbers after 193, which is the last type number?)

Thanks in advance again! Big Grin
08-12-2015 10:43 AM
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Messages In This Thread
Messing with TYPEDEFS - gergecoelho - 08-12-2015 10:43 AM
RE: Messing with TYPEDEFS - azmanomer - 08-12-2015, 11:08 AM
RE: Messing with TYPEDEFS - ThatSide - 08-13-2015, 11:18 AM
RE: Messing with TYPEDEFS - gergecoelho - 08-14-2015, 08:28 AM

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