Woah thanks! Most of the mistakes I found out while trying to figure it out on my own, I realized the last number was giving me issue, lolll all my buttons + when I closed the menu would give me +1 str xD but I didn't know 0 was to close hahaha
And yeah I realized the color wouldn't work too, it was a little experiment.
Thank you lots it's gunna help me with future menus
So hey, about the tags, I've been "dying" to understand how to use them, there's something I'm still missing that makes me not understand them, dunno why o.o
If I could tag stat and skill points to the characters every level up it'd be so much better.
Plus if I am to add quests, it's gunna be a pain in the butt to add invis item to everyquest so it recognizes that this or that quest has been completed and other becomes available ... aaaarrrrhhh... well I could start with the points, wanna help?

In fact I do have my own idea on how it works now, just not sure how to create it and make it to work.
Oh and, lets say I wanna add a "marker" on how many points are left, what would be the code? If it's an item I thought about <restest i_stat_point> but I think its really just to see if the player has it in the bag, it wouldn't quite tell much about the remaining amount.