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Major improvements on Sphere internal code
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Coruja
Sphere Developer
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Dimension Shard

Post: #1
Major improvements on Sphere internal code
Long time without any news, but I'm here again...
Latest nightly build 2290 (21 may 2015) got a huge improvement on the following internal code:
  • Skills
  • Walk
  • General ticks (status regen, timer updates, NPC AI, ...)
These codes must run million of times per day, since all players/NPCs are walking, using skills and running background general ticks at every second. But now we got an optimized code, resulting in a faster performance overall.

Of course servers with light wordsave, few players/NPCs or running on a high performance CPU won't notice any significant changes on performance, but this can be useful when we got a heavy worldsave, many players/NPCs or a low performance CPU.

These changes are already live on nightly builds, and as always, feel free to report it on BugTracker if something goes wrong.
(This post was last modified: 05-21-2015 12:13 PM by Coruja.)
05-21-2015 10:18 AM
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Major improvements on Sphere internal code - Coruja - 05-21-2015 10:18 AM

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