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attacker.x.ignore problem
Author Message
XuN
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Post: #2
RE: attacker.x.ignore problem
Do you have more attackers in the list? The problem here (I bet) is that when there is no more characters to fight on it will fight this one, i'll commit a fix for this, if this is not the case reply here.

BTW: Your loop is wrong, use this syntax: FOR X 0 <eval <attacker>-1> // so if you have 10 attackers it runs from 0 to 9 (which results a total of 10).

BTW2: Argn2 from @CombatAdd sets automatically ignore to 1


EDIT: It seems I did not update the wiki when added arguments to this trigger, updated it now Smile
(This post was last modified: 05-09-2015 05:06 PM by XuN.)
05-09-2015 05:02 PM
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Messages In This Thread
attacker.x.ignore problem - Rizz - 05-09-2015, 07:07 AM
RE: attacker.x.ignore problem - XuN - 05-09-2015 05:02 PM
RE: attacker.x.ignore problem - Rizz - 05-11-2015, 04:01 AM
RE: attacker.x.ignore problem - XuN - 05-11-2015, 05:19 PM

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