AmpereJoule 
Journeyman

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RE: Changing Life Regen
Final solution:
Knowing that the stats max is 800.
in "Sphere.ini" I put:
Code:
// Time in seconds for hitpoint regeneration
Regen0=21
// Time in seconds for mana regeneration
Regen1=21
// Time in seconds for stamina regeneration
Regen2=21
I created an event (in the end of "sphere_events_human.scp"):
Code:
[EVENTS e_meu_regen]
ON=@Login
TAG.OVERRIDE.REGEN_0 <EVAL (<HEALING>/50)> //Regen0 = 21, formula eh Regen0 - OVERRIDE.REGEN_0 e as skills sao 1000, por isso o div por 50
TAG.OVERRIDE.REGENVAL_0 <EVAL 1 + (<STR>/300)>
TAG.OVERRIDE.REGEN_1 <EVAL (<MEDITATION>/50)>
TAG.OVERRIDE.REGENVAL_1 <EVAL 1 + (<INT>/300)>
TAG.OVERRIDE.REGEN_2 <EVAL (<HIDING>/50)>
TAG.OVERRIDE.REGENVAL_2 <EVAL 1 + (<DEX>/300)>
ON=@SKILLCHANGE
TAG.OVERRIDE.REGEN_0 <EVAL (<HEALING>/50)>
TAG.OVERRIDE.REGEN_1 <EVAL (<MEDITATION>/50)>
TAG.OVERRIDE.REGEN_2 <EVAL (<HIDING>/50)>
ON=@STATCHANGE
TAG.OVERRIDE.REGENVAL_0 <EVAL 1 + (<STR>/300)>
TAG.OVERRIDE.REGENVAL_1 <EVAL 1 + (<INT>/300)>
TAG.OVERRIDE.REGENVAL_2 <EVAL 1 + (<DEX>/300)>
back to "Sphere.ini" I add:
Code:
//Events related to all players
EventsPlayer=e_meu_regen //and others events
Now the players can have 1 or 2 regen per second
Thank you very much guys /o/
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05-06-2015 11:09 PM |
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