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Timer
Author Message
XuN
Sphere Developer
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Posts: 852
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Joined: Jul 2013
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Post: #3
RE: Timer
And if you want to make it to work in the 'home home home', you'll have to add 'home' to speech:

Code:
[SPEECH spk_player]
// All players speech filtered through here.
ON=home home home   //   Ghosts can go home.
   IF (<FLAGS>&statf_dead)
      go <home> // <-- change this line to: home
   endif

EDIT: This is inside sphere_speech.scp
(This post was last modified: 05-06-2015 04:21 PM by XuN.)
05-06-2015 04:21 PM
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Messages In This Thread
Timer - mrkarlo - 05-06-2015, 03:08 AM
RE: Timer - Van Glan Bloom - 05-06-2015, 07:10 AM
RE: Timer - XuN - 05-06-2015 04:21 PM
RE: Timer - mrkarlo - 05-07-2015, 03:00 AM
RE: Timer - mrkarlo - 05-08-2015, 01:59 AM
RE: Timer - Extreme - 05-08-2015, 09:16 AM
RE: Timer - mrkarlo - 05-12-2015, 01:19 AM
RE: Timer - XuN - 05-12-2015, 02:37 AM

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