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Regions loading
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Aimed
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Post: #4
RE: Regions loading
(04-22-2015 02:24 AM)Sharlenwar Wrote:  People are alive. I was hoping a developer would respond to this one. From my understanding, Sphere loads in sectors and in your sphere.ini you can specify how many sectors are loaded into memory at a time. There is also some mechanics where when players move into these sectors, they then get loaded in and what not. I'm just not 100% of this behavior with the newer builds, it's been a while since I worked with Sphere.


Hey Smile Im asking about regions, not about sectors. Sectors are the 64 by 64 tiles squares usually(at least on RunUO) so I don't think it's different on Sphere, as far as I remember they're responsible for loading of all in-game objects. Also you can not define them as they're inside the core. Now, regions are loaded over these sectors, you can define as many regions as you would like to. Regions overlap sectors of course, but u can also make regions overlap each other and it seems like it depends on their size. So a smaller region will always be above a bigger one, otherwise a bigger region will just nulify the small one. And this is my question Smile I just wanna know specifically how they're loaded.
(This post was last modified: 04-22-2015 08:27 AM by Aimed.)
04-22-2015 06:15 AM
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Messages In This Thread
Regions loading - Aimed - 04-20-2015, 05:45 AM
RE: Regions loading - Aimed - 04-22-2015, 01:02 AM
RE: Regions loading - Sharlenwar - 04-22-2015, 02:24 AM
RE: Regions loading - Aimed - 04-22-2015 06:15 AM
RE: Regions loading - XuN - 04-22-2015, 04:45 PM
RE: Regions loading - Aimed - 04-23-2015, 06:56 AM

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