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Reactivate/Respawn all
Author Message
Lazarus
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Posts: 352
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Joined: Jun 2012
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Hybris Ultima Online

Post: #5
RE: Reactivate/Respawn all
(03-07-2015 07:15 AM)richm Wrote:  [FUNCTION renegotiate]
FORINSTANCES i_worldgem_bit
USE 0
USE 0 //second one makes the first monster spawn instead of waiting for the timer to count down
ENDFOR

It stucks the server and not works o.O

EDIT: oh wait Shock

[Image: 2hy9q0y.png]
(This post was last modified: 03-07-2015 07:28 AM by Lazarus.)
03-07-2015 07:26 AM
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Messages In This Thread
Reactivate/Respawn all - Lazarus - 03-06-2015, 03:43 PM
RE: Reactivate/Respawn all - JohnVeritas - 03-06-2015, 06:10 PM
RE: Reactivate/Respawn all - Lazarus - 03-07-2015, 07:12 AM
RE: Reactivate/Respawn all - richm - 03-07-2015, 07:15 AM
RE: Reactivate/Respawn all - Lazarus - 03-07-2015 07:26 AM
RE: Reactivate/Respawn all - richm - 03-07-2015, 07:29 AM
RE: Reactivate/Respawn all - Lazarus - 03-07-2015, 07:34 AM
RE: Reactivate/Respawn all - azmanomer - 03-07-2015, 10:16 AM
RE: Reactivate/Respawn all - Lazarus - 03-07-2015, 08:28 PM

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