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Force Animations Classic Client?
Author Message
x77x
Master
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Posts: 488
Likes Given: 0
Likes Received: 15 in 15 posts
Joined: Mar 2012
Reputation: -4



Post: #9
RE: Force Animations Classic Client?
the pike has a cutlass animation....
i want the pike to use the pike animation

in sphere.ini
// Default setting for RESDISP on all newly created accounts.
AutoResDisp=7

ingame i use axis
.account.resdisp 7

in the server i update with A then save it #

no change to sphereaccu.scp

still nothing...

dont tell me all this shit has to be ON just to get the animations right...

Code:
// FeatureT2A, used to control T2A expansion features ( default 03 )
// FEATURE_T2A_UPDATE           01 // Monster and Lost lands
// FEATURE_T2A_CHAT             02 // In game chat
FeatureT2A = 03

// FeatureLBR, used to control LBR expansion features ( default 0 )
// FEATURE_LBR_UPDATE           01 // Lbr Monsters
// FEATURE_LBR_SOUND            02 // MP3 instead of MIDI
FeatureLBR = 03

// FeatureAOS, used to control AOS expansion features ( default 0 )
// FEATURE_AOS_UPDATE_A         01 // AOS Monsters, Map
// FEATURE_AOS_UPDATE_B         02 // Tooltip, Fightbook, Necro/paladin on creation, Single/Six char selection screen, Skills, Newer spellbook support
// FEATURE_AOS_POPUP            04 // PopUp Menus
// FEATURE_AOS_DAMAGE           08
FeatureAOS = 0

// FeatureSE, used to control SE expansion features ( default 0 )
// FEATURE_SE_UPDATE            01 // Basic SE features
// FEATURE_SE_NINJASAM          02 // Ninja and Samurai
FeatureSE = 0

// FeatureML, used to control ML expansion features ( default 0 )
// FEATURE_ML_UPDATE            01 // Basic ML features
// FEATURE_ML_NINTHAGE          02 // Unlocks ninth age house designer items
FeatureML = 0

// FeatureKR, used to control KR expansion features ( default 0 ) (still not complete but usable)
// FEATURE_KR_UPDATE_A          01 // Basic KR features
// FEATURE_KR_UPDATE_B          02 // Basic KR features
FeatureKR = 0

// FeatureSA, used to control SA expansion features ( default 0 )
// FEATURE_SA_UPDATE            01 // Unlocks gargoyle character creation and housing items
// FEATURE_SA_MOVEMENT          02 // Activates new movement packets (not good)
FeatureSA = 0

// FeatureExtra, used to control misc expansion features ( default 0 )
// FEATURE_EXTRA_GOTHIC         01 // Unlocks gothic house designer items
// FEATURE_EXTRA_RUSTIC         02 // Unlocks rustic age house designer items
FeatureExtra = 0

Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 01-30-2015 04:17 AM by x77x.)
01-30-2015 04:14 AM
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Messages In This Thread
Force Animations Classic Client? - x77x - 01-29-2015, 01:46 AM
RE: Force Animations Classic Client? - XuN - 01-29-2015, 08:05 PM
RE: Force Animations Classic Client? - XuN - 01-30-2015, 03:37 AM
RE: Force Animations Classic Client? - x77x - 01-30-2015 04:14 AM
RE: Force Animations Classic Client? - Ben - 01-30-2015, 10:41 AM

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