x77x 
Master
 
Posts: 488
Likes Given: 0
Likes Received: 15 in 15 posts
Joined: Mar 2012
Reputation: -4
![]()
|
RE: SPAWN that checks townstone?
its working...
i just figured making a spawngem for each town would be easier than targeting each one
Code:
[ITEMDEF i_spawn_luoyang]
ID=01ea7
//Worldgem bit plain and small (see fancy bit at 1f13)
DEFNAME=i_worldgem_bit
VALUE=1
TYPE=t_spawn_char
EVENTS=t_spawn_luoyang
CATEGORY=3KUO
SUBSECTION=City Spawns
DESCRIPTION=LuoYang Worldgem Bit
ON=@CREATE
EVENTS +t_spawn_luoyang
[ITEMDEF i_spawn_changan]
ID=01ea7
//Worldgem bit plain and small (see fancy bit at 1f13)
DEFNAME=i_worldgem_bit
VALUE=1
TYPE=t_spawn_char
EVENTS=t_spawn_changan
CATEGORY=3KUO
SUBSECTION=City Spawns
DESCRIPTION=ChangAn Worldgem Bit
ON=@CREATE
EVENTS +t_spawn_changan
good idea?
Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 01-26-2015 05:06 AM by x77x.)
|
|
01-25-2015 04:11 AM |
|
|