Coruja
Sphere Developer
Posts: 987
Likes Given: 5
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Joined: Jul 2012
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Dimension Shard
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RE: Combat engine / Targetted Hit
Extreme your custom @Hit / @GetHit wont be affected by these changes, if you're already using ARGN1 to set a custom damage, just add ARGN2 |= dam_fixed to skip sphere internal formulas
but honestly I'm taking a look only at the damage/resist part, not on the whole combat engine (hit chance, parry chance, swing speed, etc). If everything goes fine, we can progress with this
PS: afaik, ARCHERYCANMOVE works a bit different than the name suggests, it wont allow you shoot while running, but will allow if you're just walking
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01-21-2015 11:18 AM |
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