Van Glan Bloom ![](images/flags/Portugal.png)
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RE: Domination Event Help
I have fixed the bugs exept one. But now i have 1 new bug
If the red team player kill a blue team, the red team won 1 point and blue team lose 1 point. ( work good )
Bug ( Error ) :
But if the blue team kill a player of red team, all the times loses 1 point. This should not happen.
The blue team should win a point and the red team lose a point.
This is a event :
Code:
[EVENTS e_event_domination]
ON=@LOGIN
IF !(<VAR.DOMINATION>)
IF (<FLAGS> & 00000002)
RESURRECT
domination_equiparmor_cleartags
ENDIF
TAG0.ISINEVENT=0
TAG0.DOMINATION_TEAM=
KARMA=<eval <TAG0.OLD_KARMA>>
FAME=<eval <TAG0.OLD_FAME>>
KILLS=<eval <TAG0.OLD_KILLS>>
TAG0.OLD_KARMA=
TAG0.OLD_FAME=
TAG0.OLD_KILLS=
MODMAXWEIGHT=0
EVENTS -e_event_domination
flags=<flags> &~ statf_criminal
FOR 1 <FINDLAYER.21.COUNT>
FINDLAYER.21.FINDCONT.0.REMOVE
ENDFOR
FINDLAYER.1.REMOVE
FINDLAYER.2.REMOVE
FINDLAYER.3.REMOVE
FINDLAYER.4.REMOVE
FINDLAYER.5.REMOVE
FINDLAYER.6.REMOVE
FINDLAYER.7.REMOVE
FINDLAYER.8.REMOVE
FINDLAYER.9.REMOVE
FINDLAYER.10.REMOVE
FINDLAYER.12.REMOVE
FINDLAYER.13.REMOVE
FINDLAYER.14.REMOVE
FINDLAYER.17.REMOVE
FINDLAYER.18.REMOVE
FINDLAYER.19.REMOVE
FINDLAYER.20.REMOVE
FINDLAYER.22.REMOVE
FINDLAYER.23.REMOVE
FINDLAYER.24.REMOVE
FINDLAYER.31.REMOVE
MEMORYFINDTYPE.080.remove
MEMORYFINDTYPE.01.remove
MEMORYFINDTYPE.08.remove
MEMORYFINDTYPE.010.remove
MEMORYFINDTYPE.020.remove
GO=3661,1196
domination_getstats
domination_clearstats
MESSAGE @09c1 Thank you for participating!
ENDIF
ON=@DEATHCORPSE
ARGO.REMOVE
ON=@DEATH
domination_setarmor
SERV.NEWITEM=i_event_domination_res_timer
NEW.EQUIP
IF (<UID>==<ACT.UID>)
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> killed himself. (-<eval <def0.domination_points_death>>)
VAR.DOMINATION=<TAG0.DOMINATION_TEAM> -=<def0.domination_points_death>
domination_checkscores
ELSE
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED))
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by his teammate <ACT.NAME>. (-<eval <def0.domination_points_teamkill>>)
VAR.DOMINATION_RED -=<def0.domination_points_teamkill>
domination_checkscores
ELSE
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by <ACT.NAME>. (+<eval <def0.domination_points_kill>> / -<eval <def0.domination_points_death>>)
VAR.DOMINATION_RED +=<def0.domination_points_kill>
VAR.DOMINATION_BLUE -=<def0.domination_points_death>
domination_checkscores
ENDIF
ELSE
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,BLUE))
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by his teammate <ACT.NAME>. (-<eval <def0.domination_points_teamkill>>)
VAR.DOMINATION_BLUE -=<def0.domination_points_teamkill>
domination_checkscores
ELSE
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by <ACT.NAME>. (+<eval <def0.domination_points_kill>> / -<eval <def0.domination_points_death>>)
VAR.DOMINATION_BLUE +=<def0.domination_points_kill>
VAR.DOMINATION_RED -=<def0.domination_points_death>
domination_checkscores
ENDIF
ENDIF
ENDIF
ON=@SPELLSELECT
IF !(<ISGM>)
IF (<ARGN1>==22) || (<ARGN1>==24) || (<ARGN1>==32) || (<ARGN1>==33) || (<ARGN1>==35) || (<ARGN1>==40) || (<ARGN1>==45) || (<ARGN1>==50) || (<ARGN1>==52) || (<ARGN1>==56) || (<ARGN1>==59) || (<ARGN1>==60) || (<ARGN1>==61) || (<ARGN1>==62) || (<ARGN1>==63) || (<ARGN1>==64) || (<ARGN1>==44)
SRC.SYSMESSAGE @09c1 You can't use that spell here.
RETURN 1
ENDIF
ENDIF
ON=@SKILLSELECT
IF !(<ISGM>)
IF (<ARGN>==21) || (<ARGN>==47)
SRC.SYSMESSAGE @09c1 You can't hide here.
RETURN 1
ENDIF
ENDIF
ON=@CLICK
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED))
MESSAGE @0026 (RED Team)
MESSAGE @0026 <name>
RETURN 1
ELSE
MESSAGE @0002 (BLUE Team)
MESSAGE @0002 <name>
RETURN 1
ENDIF
ON=@ITEMDROPON_GROUND
IF !(<SRC.ISGM>)
SRC.SYSMESSAGE @09c1 That item will decay in 15 seconds!
ACT.EVENTS +t_event_decay
ACT.TIMER=15
ENDIF
Can anyone identify the problem ?
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10-02-2014 11:08 PM |
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