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Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
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/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
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/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






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Elemental Combat System
Author Message
MirroR
Apprentice
*

Posts: 36
Likes Given: 4
Likes Received: 5 in 5 posts
Joined: Apr 2012
Reputation: 1

Resty of Abyss

Post: #5
RE: Elemental Combat System
Is there anything wrong I wonder?
Those on weapons.

PHP Code:
TAG.ColdDamagePercent=20
TAG
.EnergyDamagePercent=20
TAG
.FireDamagePercent=20
TAG
.PoisonDamagePercent=20
TAG
.PhysicalDamagePercent=20 

PHP Code:
[TYPEDEF T_OZAN]
On=@ClientTooltip
IF (<TAG0.PhysicalDamagePercent>)
SRC.ADDCLILOC 1060403,<dTAG.PhysicalDamagePercent>
ENDIF
IF (<
TAG0.FireDamagePercent>)
SRC.ADDCLILOC 1060405,<dTAG.FireDamagePercent>
ENDIF
IF (<
TAG0.ColdDamagePercent>)
SRC.ADDCLILOC 1060404,<dTAG.ColdDamagePercent>
ENDIF
IF (<
TAG0.PoisonDamagePercent>)
SRC.ADDCLILOC 1060406,<dTAG.PoisonDamagePercent>
ENDIF
IF (<
TAG0.EnergyDamagePercent>)
SRC.ADDCLILOC 1060407,<dTAG.EnergyDamagePercent>
ENDIF

ON=@EquipTest
IF (<TAG0.PhysicalDamagePercent>)
    
SRC.TAG.PhysicalDamagePercent += <TAG0.PhysicalDamagePercent>
ENDIF
IF (<
TAG0.FireDamagePercent>)
    
SRC.TAG.FireDamagePercent += <TAG0.FireDamagePercent>
ENDIF
IF (<
TAG0.ColdDamagePercent>)
    
SRC.TAG.ColdDamagePercent += <TAG0.ColdDamagePercent>
ENDIF
IF (<
TAG0.PoisonDamagePercent>)
    
SRC.TAG.PoisonDamagePercent += <TAG0.PoisonDamagePercent>
ENDIF
IF (<
TAG0.EnergyDamagePercent>)
    
SRC.TAG.EnergyDamagePercent += <TAG0.EnergyDamagePercent>
ENDIF 

PHP Code:
06:32:WARNING:d:Unknown game packet (0x8creceived.
06:32:WARNING:10:Unknown game packet (0x62received.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:WARNING:10:Unknown game packet (0x50received.
06:32:WARNING:d:Unknown game packet (0x3dreceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=14 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=17 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0x7breceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=12 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=13 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=12 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=22 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=21 Type=02 Difficulty=0"
06:32:WARNING:10:Unknown game packet (0x53received.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=21 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=20 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:WARNING:10:Unknown game packet (0x74received.
06:32:WARNING:10:Unknown game packet (0xcareceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=13 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:WARNING:10:Unknown game packet (0x60received.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=10 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=14 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0x5ereceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=12 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=12 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0xafreceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=16 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=17 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0x11received.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=11 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=21 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=20 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=18 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0xdcreceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=12 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=16 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=14 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0xeareceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=11 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=11 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0xcreceived.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=13 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=10 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=14 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:32:WARNING:d:Unknown game packet (0xa8received.
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:32:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:32:(combat_events.scp,3)"- Before Mod:  Max Damage=10 Type=0402 Difficulty=0"
06:32:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:33:WARNING:d:Unknown game packet (0xc5received.
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=10 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:WARNING:d:Unknown game packet (0xbareceived.
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=13 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=17 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=16 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:WARNING:d:Unknown game packet (0xe4received.
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=20 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=19 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=18 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=13 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=12 Type=02 Difficulty=0"
06:33:WARNING:d:Unknown game packet (0x90received.
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=21 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=20 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:WARNING:d:Unknown game packet (0xa9received.
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=13 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=12 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=10 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=14 Type=02 Difficulty=0"
06:33:WARNING:d:Unknown game packet (0x47received.
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=14 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=10 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=17 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: sad(01dc2) gets hit by ozan(01dd6) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=15 Type=02 Difficulty=0"
06:33:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by sad(01dc2) using a 0(0)"
06:33:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=0402 Difficulty=0"
06:33:(combat_events.scp,3)"- After Mods:  Max Damage=14 Type=02 Difficulty=0" 

PHP Code:
13:56:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)"
13:56:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"-- No magic damage detected"
13:56:(combat_events.scp,3)"-->  If damage flags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 19"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   19"
13:56:(combat_events.scp,3)"-->  If attacker tags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 19"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   19"
13:56:(combat_events.scp,3)"--- Initial Physical damage: 19 (reduced by 8 percent)"
13:56:(combat_events.scp,3)"--- Resulting Physical damage: 18"
13:56:(combat_events.scp,3)"-->  Damage after modifications are made:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 18"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"--> Total Magic damage:    0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   18"
13:56:(combat_events.scp,3)"- After Mods:  Max Damage=18 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)"
13:56:(combat_events.scp,3)"- Before Mod:  Max Damage=14 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"-- No magic damage detected"
13:56:(combat_events.scp,3)"-->  If damage flags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 14"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   14"
13:56:(combat_events.scp,3)"-->  If attacker tags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 14"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   14"
13:56:(combat_events.scp,3)"--- Initial Physical damage: 14 (reduced by 8 percent)"
13:56:(combat_events.scp,3)"--- Resulting Physical damage: 13"
13:56:(combat_events.scp,3)"-->  Damage after modifications are made:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 13"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"--> Total Magic damage:    0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   13"
13:56:(combat_events.scp,3)"- After Mods:  Max Damage=13 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)"
13:56:(combat_events.scp,3)"- Before Mod:  Max Damage=15 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"-- No magic damage detected"
13:56:(combat_events.scp,3)"-->  If damage flags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 15"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   15"
13:56:(combat_events.scp,3)"-->  If attacker tags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 15"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   15"
13:56:(combat_events.scp,3)"--- Initial Physical damage: 15 (reduced by 8 percent)"
13:56:(combat_events.scp,3)"--- Resulting Physical damage: 14"
13:56:(combat_events.scp,3)"-->  Damage after modifications are made:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 14"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"--> Total Magic damage:    0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   14"
13:56:(combat_events.scp,3)"- After Mods:  Max Damage=14 Type=02 Difficulty=0"
13:56:WARNING:9:Unknown game packet (0x79received.
13:56:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)"
13:56:(combat_events.scp,3)"- Before Mod:  Max Damage=17 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"-- No magic damage detected"
13:56:(combat_events.scp,3)"-->  If damage flags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 17"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   17"
13:56:(combat_events.scp,3)"-->  If attacker tags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 17"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   17"
13:56:(combat_events.scp,3)"--- Initial Physical damage: 17 (reduced by 8 percent)"
13:56:(combat_events.scp,3)"--- Resulting Physical damage: 16"
13:56:(combat_events.scp,3)"-->  Damage after modifications are made:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 16"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"--> Total Magic damage:    0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   16"
13:56:(combat_events.scp,3)"- After Mods:  Max Damage=16 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"GetHit Begins: ozan(01dd6) gets hit by harpy(01d90) using a 0(0)"
13:56:(combat_events.scp,3)"- Before Mod:  Max Damage=19 Type=02 Difficulty=0"
13:56:(combat_events.scp,3)"-- No magic damage detected"
13:56:(combat_events.scp,3)"-->  If damage flags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 19"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   19"
13:56:(combat_events.scp,3)"-->  If attacker tags are used, damage gets spread like this:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 19"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   19"
13:56:(combat_events.scp,3)"--- Initial Physical damage: 19 (reduced by 8 percent)"
13:56:(combat_events.scp,3)"--- Resulting Physical damage: 18"
13:56:(combat_events.scp,3)"-->  Damage after modifications are made:"
13:56:(combat_events.scp,3)"--> Total Physical damage: 18"
13:56:(combat_events.scp,3)"--> Total Fire damage:     0"
13:56:(combat_events.scp,3)"--> Total Cold damage:     0"
13:56:(combat_events.scp,3)"--> Total Energy damage:   0"
13:56:(combat_events.scp,3)"--> Total Poison damage:   0"
13:56:(combat_events.scp,3)"--> Total Magic damage:    0"
13:56:(combat_events.scp,3)"-->  Grand Total damage:   18" 


Wonder what is the problem?
(This post was last modified: 06-21-2014 08:58 PM by MirroR.)
06-21-2014 01:42 PM
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Messages In This Thread
Elemental Combat System - RanXerox - 06-21-2014, 03:46 AM
RE: Elemental Combat System - Coruja - 06-21-2014, 05:52 AM
RE: Elemental Combat System - Extreme - 06-21-2014, 06:27 AM
RE: Elemental Combat System - Coruja - 06-21-2014, 10:03 AM
RE: Elemental Combat System - MirroR - 06-21-2014 01:42 PM
RE: Elemental Combat System - RanXerox - 06-23-2014, 02:54 AM
RE: Elemental Combat System - MirroR - 06-25-2014, 12:33 AM
RE: Elemental Combat System - RanXerox - 06-26-2014, 01:45 AM
RE: Elemental Combat System - GonzoHD - 07-28-2020, 10:40 PM

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