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I have living event issue
Author Message
TigerBlitz
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Posts: 25
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Joined: Aug 2013
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Post: #1
I have living event issue
Hello Community

I've been living little issue here. with "TEVENTS=T_EQUIPITEM"
I want to use CloudBR's [UNIQUE ITEM] TAG and took that code CloudBR's Script pack and it work properly fine when i de-active "TEVENTS=T_EQUIPITEM" properties.

Code:
[TYPEDEF T_UNIQUEITEM]
ON=@ClientToolTip
IF (<TAG0.UNIQUEITEM>)
SRC.ADDCLILOC 1042971,<DEF.BFONT_LGREEN>[UNIQUE ITEM]<DEF.BR><DEF.BFONT_WHITE>
ENDIF

[ITEMDEF i_sword_of]
ID=I_SWORD_VIKING
NAME=Justice
VALUE=500000
DAM=45 65
TYPE=T_WEAPON_SWORD
CANUSE=CAN_U_ALL
//TEVENTS=T_EQUIPITEM //when i de-active that event its work fine
TEVENTS=T_UNIQUEITEM
TAG.UNIQUEITEM=1
USEBESTWEAPONSKILL=1
INCREASEDAM=40
DAMPHYSICAL=100

ON=@Create
   //COLOR=0480
   ATTR=attr_magic|attr_identified
   HITPOINTS={100}

[EOF]
[Image: 2m5z09e.jpg]
when i use that event its not work..

Code:
[ITEMDEF i_sword_of]
ID=I_SWORD_VIKING
NAME=Justice
VALUE=500000
DAM=45 65
TYPE=T_WEAPON_SWORD
CANUSE=CAN_U_ALL
TEVENTS=T_EQUIPITEM //when i active that event its not work
TEVENTS=T_UNIQUEITEM
TAG.UNIQUEITEM=1
USEBESTWEAPONSKILL=1
INCREASEDAM=40
DAMPHYSICAL=100

ON=@Create
   //COLOR=0480
   ATTR=attr_magic|attr_identified
   HITPOINTS={100}
[Image: 33vkowg.jpg]

waiting for help guys.
sry for my bad english
06-16-2014 07:11 AM
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Messages In This Thread
I have living event issue - TigerBlitz - 06-16-2014 07:11 AM
RE: I have living event issue - Skul - 06-16-2014, 08:01 AM
RE: I have living event issue - TigerBlitz - 06-16-2014, 08:11 AM
RE: I have living event issue - Skul - 06-16-2014, 09:17 AM
RE: I have living event issue - TigerBlitz - 06-16-2014, 09:38 AM
RE: I have living event issue - Skul - 06-16-2014, 09:39 AM
RE: I have living event issue - TigerBlitz - 06-16-2014, 09:46 AM
RE: I have living event issue - Skul - 06-16-2014, 09:54 AM
RE: I have living event issue - TigerBlitz - 06-16-2014, 10:11 AM

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