Quote:Maybe a tag.VendorMarkUp problem? this will override the prices.
No, i do not think so. To Test it, i played around with different VendorMarkup-Values.
We have the same problem with the same build : We can't enter doors etc. We tried this Version, because in the Version we used before (SphereServer0.56c-Linux.tgz (v. r1812)) we can't use the Vendors. They sell the correct items, indeed. But if we want to sell these items back, we get most surprising values .... like 21365 creds and so on. Our scripts are running on other versions correctly - for example on the windows versions. There we have the exact same Prices if we buy the items - and the correct values if we sell these items back.
Possible the Sell-Values in the linux version will reach negative values. And because of the use of unsigned variables we will get this result.
(Remark: We are using the exact same scripts and mul files on windows and linux version).
This problem - the vendor problem - must be a bug in the version: (SphereServer0.56c-Linux.tgz (v. r1812))
Perhaps we should open a second post for this.
For the walk problem :
If we use : Experimental=00000 we get (with debug flags on) : invalid walk echo(00) every time we try to enter a house or enter stairs.
Experimental=01|080|0100 sadly did not help. Still getting invalid walk echo.
If we set GM=ON (PLEVEL=OWNER) we can walk around without getting blocked.
So we have to decide : Live without vendors in UO or without walking :-)