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Negotiate Features - AssistUO/Razor
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Lazarus
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Hybris Ultima Online

Post: #53
RE: Negotiate Features - AssistUO/Razor
(05-17-2014 03:09 AM)Feeh Wrote:  The negotiation protocol uses the packet command 240 (0xF0) the same used by newer clients to move the char around.
Yeah, they "can" coexist, their sizes are way different but it would require a lot of effort filtering the packet content based just on packet length, and since we have no control of how the packets are changed over time, we can not produce a reliable code to work with both feature negotiation and the new movement request

The reason you can still use the features negotiator with newer clients is that sphere does not use the new movement by default (it is not finished but is there), you will have to choose between having a feature negotiator or a more reliable (as we expect) movement control IF EA does not kill the old movement

There is no reason to be worried YET, you can safely use the negotiator even with latest clients as long you keep the new movement disabled on INI (FEATURE_SA_MOVEMENT 02). Just have in mind it can be broken anytime in the future newer clients

New SA Movement? really? what they changes? I'd never heard something about it! I'm really curious about this, can you explain or there's a web with some new info? what changes?

Thanks!

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05-17-2014 03:31 AM
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RE: Negotiate Features - AssistUO/Razor - Lazarus - 05-17-2014 03:31 AM

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