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Weapon with cast chance?
Author Message
JohnVeritas
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Post: #3
RE: Weapon with cast chance?
Simple way;

Code:
ON=@EQUIP
SRC.INT = (<src.int>+20)
SRC.MAGERY = (<src.magery>+300)
src.events +e_egypt

ON=@UNEQUIP
SRC.INT = (<src.int>-20)
SRC.MAGERY = (<src.magery>-300)
src.events -e_egypt

[events e_egypt]
on=@gethit
if (<r50>==1)
if (<hits> < <maxhits>)
spelleffect 29 {900 1500} // you can set magery level here 900 = 90.0
sound snd_spell_greater_heal
effect=3,i_fx_heal_effect,6,35,1
sysmessage Your weapon is healed you.
endif
endif

GRTS Wink
02-28-2014 03:07 AM
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Messages In This Thread
Weapon with cast chance? - Osirirs - 02-28-2014, 02:32 AM
RE: Weapon with cast chance? - Mordaunt - 02-28-2014, 03:04 AM
RE: Weapon with cast chance? - JohnVeritas - 02-28-2014 03:07 AM
RE: Weapon with cast chance? - Osirirs - 02-28-2014, 03:14 AM

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