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No walking caster npc when attack
Author Message
sco
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Posts: 38
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Joined: Mar 2012
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Elantharil

Post: #7
RE: No walking caster npc when attack
I'd do it something like this way:

Code:
on=@spellcast
tag.nomovetill = <eval <serv.spell.<argn1>.casttime>+<serv.time>>
cast <argn1>

tag.nomovetill stops movement on every mobile until the timestamp in this tag
03-26-2012 08:10 PM
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RE: No walking caster npc when attack - sco - 03-26-2012 08:10 PM

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