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Decay timer
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Mordaunt
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Post: #5
RE: Decay timer
This might sound like a silly thing to suggest....

But have you tried to set the attr first and then the timer?

If the item is not set to decay when the timer is put on it does it stick with the value you place or does it become -1?

@ItemDropOn_Ground
ref1 <argo>
ref1.attr (<ref1.attr>&attr_decay)
ref1.timer 600

Also as I pointed out in the trashcan thread...
Without further checks this event will delete all items you drop, including those inside your house.

[Image: 2nis46r.jpg]
(This post was last modified: 01-29-2014 12:54 AM by Mordaunt.)
01-29-2014 12:54 AM
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Messages In This Thread
Decay timer - larmc20 - 01-28-2014, 09:49 AM
RE: Decay timer - Extreme - 01-28-2014, 11:55 AM
RE: Decay timer - XuN - 01-28-2014, 06:28 PM
RE: Decay timer - Extreme - 01-28-2014, 10:22 PM
RE: Decay timer - Mordaunt - 01-29-2014 12:54 AM
RE: Decay timer - larmc20 - 01-29-2014, 10:42 AM
RE: Decay timer - victorstelzer - 01-31-2014, 09:36 AM
RE: Decay timer - danielmuller - 06-17-2016, 03:34 AM

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