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Combat %
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Pidrila
Apprentice
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Posts: 36
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Joined: Apr 2013
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Post: #16
RE: Combat %
How i can set a TAG on @HIT when player hit, then use a function that locates the skill that is using to hit.. like if i am warrior class with weapon Club then set Tag .... tactics + macefighting if warrior with sword then tactics + swordsmanship ??, i tried with simple function if <action>=macefighting
Src.tag.skillbonus = <macefighting> and so for all skills, but the problem is that if i do this check then it takes all skills bonus, not that is used by hitting..

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01-27-2014 07:44 PM
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Messages In This Thread
Combat % - Pidrila - 01-22-2014, 12:48 AM
RE: Combat % - darksun84 - 01-22-2014, 01:16 AM
RE: Combat % - Pidrila - 01-22-2014, 01:48 AM
RE: Combat % - Wap - 01-22-2014, 06:24 AM
RE: Combat % - Pidrila - 01-22-2014, 09:33 PM
RE: Combat % - Runcuks - 01-22-2014, 10:47 PM
RE: Combat % - XuN - 01-22-2014, 09:43 PM
RE: Combat % - Pidrila - 01-25-2014, 07:52 PM
RE: Combat % - XuN - 01-25-2014, 08:02 PM
RE: Combat % - Pidrila - 01-25-2014, 08:12 PM
RE: Combat % - XuN - 01-26-2014, 03:37 AM
RE: Combat % - Pidrila - 01-26-2014, 05:47 AM
RE: Combat % - Pidrila - 01-26-2014, 08:10 AM
Re: RE: Combat % - Pidrila - 01-27-2014, 01:11 AM
Re: RE: Combat % - Pidrila - 01-27-2014, 01:11 AM
RE: Combat % - Pidrila - 01-27-2014 07:44 PM
RE: Combat % - Alaric - 01-27-2014, 08:18 PM
RE: Combat % - Pidrila - 01-28-2014, 12:37 AM
RE: Combat % - darksun84 - 01-28-2014, 12:52 AM
RE: Combat % - Pidrila - 01-28-2014, 01:02 AM

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