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NPC AI
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amonvangrell
Banned

Posts: 337
Likes Given: 17
Likes Received: 32 in 20 posts
Joined: Aug 2012

britannia shard

Post: #11
RE: NPC AI
I am sorry to revive this thread but I have a big interest in this script, as I remember Lord British once said, on his UO world every animal had their own behavior and so depending on the players actions, you would end up seen more rabbits in the map if the players were hunting down more wolfs, and less rabbits if the wolfs were left alone.
I was wondering if such behavior its possible to be achieve on sphere or this would end up eating to much memory...
Anyway I think that it would be great if roaming around the world you end up seeing a wolf attacking a rabbit... don't you think??
There is also the matter of sectors sleep... hmm am confuse, anyone with more knowledge could wondering about please?

Thanks!

BTW Amazing script Skul, thanks allot!
P.S is it possible to update this script to the last sphere version? thanks!
(This post was last modified: 01-06-2014 11:33 AM by amonvangrell.)
01-06-2014 11:06 AM
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Messages In This Thread
NPC AI - Skul - 09-20-2012, 05:08 PM
RE: NPC AI - Extreme - 09-20-2012, 11:51 PM
RE: NPC AI - Skul - 09-21-2012, 01:42 AM
RE: NPC AI - Extreme - 09-21-2012, 01:44 AM
RE: NPC AI - Skul - 09-21-2012, 01:50 AM
RE: NPC AI - Extreme - 09-21-2012, 02:15 AM
RE: NPC AI - Skul - 09-21-2012, 04:44 AM
RE: NPC AI - Skul - 09-24-2012, 02:58 AM
RE: NPC AI - Skul - 09-24-2012, 05:41 AM
RE: NPC AI - Skul - 10-01-2012, 02:53 PM
RE: NPC AI - amonvangrell - 01-06-2014 11:06 AM
RE: NPC AI - XuN - 01-06-2014, 06:38 PM

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