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GM Skill Rewards - Dialog Help
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Alaric
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Post: #2
RE: GM Skill Rewards - Dialog Help
redo first part using forcycle and defname.

defname
xyz alchemy, anatomy, etc.

Code:
for <count>
   get argument from def.xyz with index <local._for>
   and check
endfor

Second: you can call dialog with arguments (dialog d_xx,page,arg1,arg2,...) or store it in list(serv.list.xxx) or ctag is good for that too.


And the color part... you can store just the first one and add specific amount. Since they are all +1.
(This post was last modified: 12-17-2013 06:00 PM by Alaric.)
12-17-2013 05:55 PM
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Messages In This Thread
GM Skill Rewards - Dialog Help - Reflex - 12-17-2013, 04:28 PM
RE: GM Skill Rewards - Dialog Help - Alaric - 12-17-2013 05:55 PM
RE: GM Skill Rewards - Dialog Help - XuN - 12-17-2013, 06:51 PM

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