uowod
Apprentice
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RE: 56b Nightly vs Pre-release
Hello,
I tried to use the March Pre-Release in my shard, the same as some previous Nightly Builds, and they had some problems which made them useless for a live shard.
These are the problems I remember at this moment (the test was some months ago):
- When you enter a moongate ingame or you are teleported and the destination has some items, the items take much more time to load than the version we are using, no matter what configuration you use in sphere.ini.
- When you enter a moongate while running and you keep running after crossing it, most of the times the server will pull your player back to the teleporting position before leting you move.
- At least in the Nightly Builds there were random crashes without any notice in the console or logs. I don't know if this continued in the Pre-Release.
- The Pre-Release use a lot more CPU time than the previous versions, thus allowing less player to play at the same time.
- I don't remember at this moment what it was, but we found a big bug that couldn't be solved and forced us to change back again the version.
With the current version we use (Sep 2008 Pre-Release) we don't have any of these problems. Of course I would like to use the newer version because of the new features it has, but all the versions we tried wasn't "less buggy" or "more stable".
After those tests I tried for a couple of weeks to contact a developer in the chat to report the problems, but I was completely ignored so I decided to desist.
I have to lose completely some days of work to fully test a version before installing it in the server. Do you know about these bugs and do you know if they are fixed in the June Pre-Release?
Regards
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11-06-2013 04:51 AM |
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