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Server Usage Analysis
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Rattlehead
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Posts: 290
Likes Given: 3
Likes Received: 8 in 6 posts
Joined: Jun 2012
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Post: #13
RE: Server Usage Analysis
well, i see no one is posting open shards, mine is currently under construction as well, but i will post it anyways

Wiseblood UO
RP/PVE/PVP
3 staff memebers
4 ACTIVE players (testers bascially)

TRYING to implement T2A/UO:R style combat, no facets, safe towns protected by guards, and pretty much like T2A and UO:R its open pk/pvp everywhere else, however u start off with 5 GM skills and cannot attack or be attacked by, another player until u have 1900.0 total skil points, at which time u are free game. i have a custom upgrade system to upgrade crafted armor and weps with custom upgrade items that drop in loot that u use to upgrade them with. i have several custom events, some of which auto run, others that are staff hosted, i also have unique drops, trinkets, and a custom gold drop that is calculated to drop an amount according to the monsters stats. custom housing craft system, custom ores and custom armor and weapons for said ores. i use mysql often when it makes sense to do so ex. at account creation (open account creation btw) i import all their account info into a table to use to log on via a website to access their account, also i use the same table to add/keep track of donation points and voting points which are used and displayed in game, i also have a few other custom items that are prolly not very important to mention.

i am on a quad core AMD dedicated server with 8Gb of DDR3, and a 1Tb HD with a 100Mb connection (soon to upgrade to a Gb connection).

atm i have only 4-5 ppl on testing, but when i open i have at least 25 other ppl ready to play on the first day.

any other info i can give u just let me know, more than happy to do anything to benefit the condition of sphere, becus obviously it is the superior emulator Wink

[Image: matts_siggy.gif]
(This post was last modified: 09-12-2013 09:27 AM by Rattlehead.)
09-12-2013 09:18 AM
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Messages In This Thread
Server Usage Analysis - Khaos - 09-09-2013, 06:41 PM
RE: Server Usage Analysis - Mordaunt - 09-09-2013, 10:03 PM
RE: Server Usage Analysis - Khaos - 09-10-2013, 05:05 AM
RE: Server Usage Analysis - dagger4k - 09-10-2013, 11:09 AM
RE: Server Usage Analysis - Coruja - 09-10-2013, 11:52 AM
RE: Server Usage Analysis - Gyros - 09-10-2013, 08:36 PM
RE: Server Usage Analysis - Khaos - 09-11-2013, 09:13 AM
RE: Server Usage Analysis - Kurita - 09-11-2013, 09:15 PM
RE: Server Usage Analysis - Khaos - 09-12-2013, 01:52 AM
RE: Server Usage Analysis - darksun84 - 09-12-2013, 02:21 AM
RE: Server Usage Analysis - Khaos - 09-12-2013, 05:39 AM
RE: Server Usage Analysis - XuN - 09-12-2013, 07:04 AM
RE: Server Usage Analysis - Rattlehead - 09-12-2013 09:18 AM
RE: Server Usage Analysis - Kurita - 09-12-2013, 04:22 PM
RE: Server Usage Analysis - sco - 09-13-2013, 03:22 AM
RE: Server Usage Analysis - Anarch Cassius - 09-13-2013, 06:09 AM
RE: Server Usage Analysis - Khaos - 09-13-2013, 01:33 PM
RE: Server Usage Analysis - Archaaz - 09-15-2013, 04:20 AM
RE: Server Usage Analysis - Rattlehead - 09-15-2013, 07:50 AM
RE: Server Usage Analysis - Khaos - 11-13-2013, 10:39 AM
RE: Server Usage Analysis - Khaos - 11-21-2013, 01:15 PM
RE: Server Usage Analysis - Mordaunt - 11-21-2013, 01:36 PM
RE: Server Usage Analysis - Khaos - 11-22-2013, 08:03 PM
RE: Server Usage Analysis - Ben - 11-23-2013, 11:39 AM
RE: Server Usage Analysis - Khaos - 11-23-2013, 01:47 PM
RE: Server Usage Analysis - Wap - 12-03-2013, 03:55 AM
RE: Server Usage Analysis - Khaos - 12-03-2013, 10:22 PM
RE: Server Usage Analysis - Wap - 12-03-2013, 10:40 PM
RE: Server Usage Analysis - Khaos - 12-03-2013, 11:03 PM

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