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Vampire item's
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an0n!m0use
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Post: #5
RE: Vampire item's
(08-07-2013 02:07 AM)darksun84 Wrote:  Try this
PHP Code:
[EVENTS e_bleeding_effect]
ON=@SpellCast
if <R1,100> <= 50
    src
.actdiff 10000  //set action difficulty to 1000.0 for fizzling the spell,
                       // i don't remember if   the correct value  should be 10000 or -10000.
                     // test it with gm off.
endif
src.events -e_bleeding_effect 

Pay attention to not have overlapping @Spellcast trigger for avoiding conflicts Shock
It's not working. Can you tell me more about this ... how it's working ?

(08-07-2013 03:25 AM)Alaric Wrote:  first one
Code:
[ITEMDEF i_vampire_knight_claw]
name=Vampire Knight Claw
tag.charge=0
...
Thx Veryhappy You saved my life Smile
08-07-2013 08:46 PM
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Messages In This Thread
Vampire item's - an0n!m0use - 08-04-2013, 02:07 AM
RE: Vampire item's - an0n!m0use - 08-07-2013, 01:07 AM
RE: Vampire item's - darksun84 - 08-07-2013, 02:07 AM
RE: Vampire item's - an0n!m0use - 08-07-2013 08:46 PM
RE: Vampire item's - Alaric - 08-07-2013, 03:25 AM
RE: Vampire item's - Coruja - 08-09-2013, 03:53 PM

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