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Weapon decay
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Alaric
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Post: #6
RE: Weapon decay
What Rizz suggests is better, I think. I wated to post something similar myself...

1, I might not use hitpoints but tag. Durability of a weapon affects its damage. Or set maxhits to 1 (it won't affect damage and won't be repairable).
2, Use return 1 in on=@damage.
(This post was last modified: 05-08-2013 08:29 AM by Alaric.)
05-08-2013 08:25 AM
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Messages In This Thread
Weapon decay - Lestat9 - 05-06-2013, 02:06 PM
RE: Weapon decay - RanXerox - 05-06-2013, 02:21 PM
RE: Weapon decay - amonvangrell - 05-07-2013, 04:25 AM
RE: Weapon decay - darksun84 - 05-07-2013, 04:41 AM
RE: Weapon decay - Rizz - 05-07-2013, 11:41 PM
RE: Weapon decay - Alaric - 05-08-2013 08:25 AM

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