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Weapon decay
Author Message
Rizz
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Posts: 396
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Joined: Oct 2012
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Post: #5
RE: Weapon decay
ON=@HitTry fires and continually fires everytime your character is ready to hit someone.
So i would suggest you tu use @hit or @gethit.

Another way is:

PHP Code:
[ITEMDEF 0df0]
//Black Staff
//Using fencing type below
DEFNAME=i_staff_black
TYPE
=T_WEAPON_MACE_STAFF
FLIP
=1
DAM
=12,14
SPEED
=37
SKILL
=MaceFighting
REQSTR
=35
TWOHANDS
=Y
WEIGHT
=4
DUPELIST
=0df1
CATEGORY
=Provisions Weapons
SUBSECTION
=Staves
DESCRIPTION
=Black Staff

ON
=@Create
HITPOINTS
=1000

ON
=@Damage
IF (<HITPOINTS> > 1)
     
HITPOINTS -= 1
ELSE
    
say game over
    remove
ENDIF 
(This post was last modified: 05-07-2013 11:44 PM by Rizz.)
05-07-2013 11:41 PM
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Messages In This Thread
Weapon decay - Lestat9 - 05-06-2013, 02:06 PM
RE: Weapon decay - RanXerox - 05-06-2013, 02:21 PM
RE: Weapon decay - amonvangrell - 05-07-2013, 04:25 AM
RE: Weapon decay - darksun84 - 05-07-2013, 04:41 AM
RE: Weapon decay - Rizz - 05-07-2013 11:41 PM
RE: Weapon decay - Alaric - 05-08-2013, 08:25 AM

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