The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Locked Containers with Loot
Author Message
Hustensaft
Apprentice
*

Posts: 24
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Apr 2013
Reputation: 0



Post: #3
RE: Locked Containers with Loot
Thanks a lot, works great. I tried both attr_can_decay and attr_decay and both worked without any errors. I tried to add a Key to these Containers, but when there is an existing key, the Lock is not pickable, even for a Staffchar. So i lock the Container now with
ON=@CREATE
TYPE=t_container_locked
wich works well.

I have not really tested the More2 Stuff (my Staffchar picks every Lock, no matter what Skill), i hope my Girlfriend will help me testing this soon Smile
04-29-2013 02:47 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
Locked Containers with Loot - Hustensaft - 04-28-2013, 11:30 AM
RE: Locked Containers with Loot - RanXerox - 04-28-2013, 12:32 PM
RE: Locked Containers with Loot - Hustensaft - 04-29-2013 02:47 AM

Forum Jump:


User(s) browsing this thread: 2 Guest(s)