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Bigger effects
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darksun84
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Post: #2
RE: Bigger effects
What you mean about less slower and fluent ?

Anyway, I think that the main problem is not to find "the best way" to implement them, but limiting how many times the players will be able to use the functions/spells that will "trigger" those graphical's packet.
04-25-2013 05:55 AM
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Messages In This Thread
Bigger effects - Alaric - 04-25-2013, 04:59 AM
RE: Bigger effects - darksun84 - 04-25-2013 05:55 AM
RE: Bigger effects - Alaric - 04-26-2013, 03:58 AM
RE: Bigger effects - sco - 04-25-2013, 11:00 PM
RE: Bigger effects - sco - 04-26-2013, 05:06 PM
RE: Bigger effects - RanXerox - 04-27-2013, 01:34 AM
RE: Bigger effects - Mordaunt - 04-27-2013, 01:53 AM
RE: Bigger effects - Alaric - 04-27-2013, 02:55 AM
RE: Bigger effects - RanXerox - 04-27-2013, 03:23 AM
RE: Bigger effects - Alaric - 04-27-2013, 04:19 AM
RE: Bigger effects - RanXerox - 04-27-2013, 05:51 AM

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