The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
my new project (teaser)
Author Message
Soulless
Super Moderator
****

Posts: 335
Likes Given: 29
Likes Received: 49 in 27 posts
Joined: Jun 2012
Reputation: 12

Ye Olde Sphere

Post: #11
RE: my new project (teaser)
Very cool eri! makes me want a custom map.

What am I working on?
03-12-2013 06:09 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
eri
Apprentice
*

Posts: 19
Likes Given: 2
Likes Received: 0 in 0 posts
Joined: Aug 2012
Reputation: 3



Post: #12
RE: my new project (teaser)
some days ago, i have build again.
same project, other view.

http://www.uo-pixel.de/hogwarts/bootshaus-eingang.jpg
03-16-2013 08:16 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
admin phoenix
Master
**

Posts: 354
Likes Given: 1
Likes Received: 23 in 13 posts
Joined: Mar 2012
Reputation: 3



Post: #13
RE: my new project (teaser)
i like the windows Smile
03-16-2013 09:44 PM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #14
RE: my new project (teaser)
cool Shock

How it's going with that dungeon map if i can ask Shock ?
03-16-2013 10:30 PM
Find all posts by this user Like Post Quote this message in a reply
eri
Apprentice
*

Posts: 19
Likes Given: 2
Likes Received: 0 in 0 posts
Joined: Aug 2012
Reputation: 3



Post: #15
RE: my new project (teaser)
(03-16-2013 10:30 PM)darksun84 Wrote:  How it's going with that dungeon map if i can ask Shock ?

i know, some people are waiting for it.
*g* i try to finish that, really, but iam so uninspired with that dungeon-area.
03-16-2013 11:20 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #16
RE: my new project (teaser)
ahh don't worry , no hurry Big Grin
03-17-2013 08:58 PM
Find all posts by this user Like Post Quote this message in a reply
babazar
Journeyman
*

Posts: 189
Likes Given: 2
Likes Received: 10 in 9 posts
Joined: Jun 2013
Reputation: 0



Post: #17
RE: my new project (teaser)
ooo looks sweet, would be nice just to have that as my own house in game lol, wonder how to import it Tongue
07-11-2013 12:08 AM
Find all posts by this user Like Post Quote this message in a reply
eri
Apprentice
*

Posts: 19
Likes Given: 2
Likes Received: 0 in 0 posts
Joined: Aug 2012
Reputation: 3



Post: #18
RE: my new project (teaser)
to import is easy with MaSS -> http://www.uo-pixel.de/map/mass/
at the moment only description in german, i am working on german and english docu

the feature are:
-extract and insert areas of map&static -> save as small singe file for archive or sharing
-during insert: remove and/or change texture-id and/or static-id
-do missing transition
-change static and mapwater into translucent water -> create an underwaterfloor -> set it down and create transition too coast

the translucent water-feature is only working with uo-pixel mulfiles - but you can edit the scripts to get it working on your custom build Big Grin

back to topic! new screens Big Grin
http://www.uo-pixel.de/hogwarts/hogiscreens.jpg bigger area
http://www.uo-pixel.de/hogwarts/raum1.jpg classroom of sibylle trelawney
http://www.uo-pixel.de/hogwarts/raum2.jpg private room of dolores umbridge
http://www.uo-pixel.de/hogwarts/raum3.jpg normal classroom
http://www.uo-pixel.de/hogwarts/raum4.jpg bathroom near stairways to cellar/dungeon maybe meet a troll? who knows?
http://www.uo-pixel.de/hogwarts/raum5.jpg this is the entrance to dumbledore
07-11-2013 03:55 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #19
RE: my new project (teaser)
impressive as usual Shock

uhh can i ask about the dungeon map Blush ?
(This post was last modified: 07-11-2013 08:19 PM by darksun84.)
07-11-2013 08:18 PM
Find all posts by this user Like Post Quote this message in a reply
Alaric
Journeyman
*

Posts: 227
Likes Given: 7
Likes Received: 9 in 4 posts
Joined: Oct 2012
Reputation: 7



Post: #20
RE: my new project (teaser)
I think I've fallen in love... +1 rep.
07-11-2013 09:46 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)