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UOG Poller
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Shaklaban
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Post: #21
RE: UOG Poller
well i just send it myself to my local sphere(latest automated build), it returns:

Sphere Items=114, Mobiles=9, Clients=1, Mem=105168

what i sended is same:

BW.Write((byte)0x7f);
BW.Write((Int16)0x00);
BW.Write((byte)0x7f);
BW.Write((byte)0xf1);
BW.Write((byte)0x00);
BW.Write((byte)0x04);
BW.Write((byte)0xff);

if you can give me your ip i can also test yours.

by the way if he sends the following packet, both old sphere versions and runuo will be able to respond:

byte[] b = { 0x7f, 0x00, 0x00, 0x01, 0xf1, 0x00, 0x04, 0xff };

he probably sends the cuo packet but he sends it different so older spheres cannot respond it because they can only respond the exact cuo packet. runuo don't care about the whole packet and respond both of them.
(This post was last modified: 02-16-2013 01:41 AM by Shaklaban.)
02-16-2013 12:07 AM
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Soulless
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Ye Olde Sphere

Post: #22
RE: UOG Poller
thechaosrealm.no-ip.org please

also for some reason i cant seam to ping my server from an outside connection, it just times out. anyone know why this happens?
02-16-2013 05:28 AM
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Shaklaban
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Post: #23
RE: UOG Poller
well i sended both of them, your shard not replies the packet which is sended by uog, but its responds the cuo packet:

byte[] b = { 0x7f, 0x00, 0x00, 0x01, 0xf1, 0x00, 0x04, 0xff };

if you can tell the guy to send this one i think there will be no issue for any shard because runuo only looks the first byte of the packet which is same with this.
(This post was last modified: 02-16-2013 06:34 AM by Shaklaban.)
02-16-2013 06:16 AM
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Ultima One
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Ultima One

Post: #24
RE: UOG Poller
Shak, mind checking with theuoproject.com ? I guess it is the same issue, we have the CUO and UOG settings enabled, maybe they just clash?

ULTIMA ONE
The modern, sphere powered Ultima Online server
02-16-2013 08:42 AM
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Soulless
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Post: #25
RE: UOG Poller
I'll rell Red on UOG about the packet Shaka!

@Charm It'll be good to see our servers rising through the ranks on UOG once they show up properly =D

ALSO, does Connect UO even exist anymore??? i would register on there, but i dont even see that it can be downloaded from RunUO anymore.
02-16-2013 10:59 AM
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Shaklaban
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Post: #26
RE: UOG Poller
(02-16-2013 10:59 AM)Soulless Wrote:  I'll rell Red on UOG about the packet Shaka!

@Charm It'll be good to see our servers rising through the ranks on UOG once they show up properly =D

ALSO, does Connect UO even exist anymore??? i would register on there, but i dont even see that it can be downloaded from RunUO anymore.

I don't think its exist im just using its packet on my stats site for turkish shards.

(02-16-2013 08:42 AM)charm Wrote:  Shak, mind checking with theuoproject.com ? I guess it is the same issue, we have the CUO and UOG settings enabled, maybe they just clash?

This will not cause crash.

I just added both of yours shards to my status site so you can test it:

http://www.uostat.com
02-16-2013 06:41 PM
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Ben
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SphereCommunity

Post: #27
RE: UOG Poller
Problem solved. As of tonight's build, Sphere will respond properly to the new UOGateway status request.

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
02-17-2013 01:50 AM
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Ultima One
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Ultima One

Post: #28
RE: UOG Poller
Great Ben Smile


ConnectUO exists, but they are re-building it at the moment.

JoinUO poller is probably one of the most popular atm, which works on Sphere.

ULTIMA ONE
The modern, sphere powered Ultima Online server
(This post was last modified: 02-17-2013 04:50 AM by Ultima One.)
02-17-2013 04:45 AM
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Soulless
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Ye Olde Sphere

Post: #29
RE: UOG Poller
Great Ben! you are awesome. i can't wait to update and get UOG listing my server!

Thanks Charm, im on that one too. Smile you're servers got pretty good ranks! how long has it been up now?
02-17-2013 09:26 AM
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Ultima One
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Post: #30
RE: UOG Poller
Up since 13th Jan. 5 Weeks tomorrow Smile

To be fair, we had about 120 active players when TUP was up before in summer of 2010, and about the same when we were Burstfire UO which pretty much closed in 2009. Most of our players are those lot coming back, and also some older players and a lot of new player, most of Coldfire UO moved to us over the last week, which pushed us over the 100 online and about 240 accounts logged in within the last 7 days. 149 within the last 24 hours Smile Nice numbers, be we have 540 accounts.. so those numbers are quite poor... out 'newbie' area is very poor, and it is very hard to start out on our server, we got used to not having new players in the 06-09 era and it kinda got ignored. But we have plans along with the launcher, new website and more quests for new players to encourage them to stay, and get involved with other players more.

Please don't steal any xD lol

ULTIMA ONE
The modern, sphere powered Ultima Online server
02-17-2013 09:50 AM
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