The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
effective damage done by weapons(or hand) @gethit
Author Message
ChaveS
Journeyman
*

Posts: 69
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Oct 2012
Reputation: 0



Post: #1
effective damage done by weapons(or hand) @gethit
How do i see the effective damage done by the weapon using

Something like that but showing the effective damage, because as i noticed it doesn't show the real damage done (by weapons)
on=@gethit
say @025,1 <argn1>
01-05-2013 12:48 AM
Find all posts by this user Like Post Quote this message in a reply
admin_teclis
Journeyman
*

Posts: 51
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Aug 2012
Reputation: 0

Age of Apocalypse

Post: #2
RE: effective damage done by weapons(or hand) @gethit
i have this problem too...
01-06-2013 09:18 PM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #3
RE: effective damage done by weapons(or hand) @gethit
There is not an accurate way for getting the real damage, the argn1 is just the "raw" damage, prior to armor calculation.

If you want to have control on damage you must create your own formula and using dam_god damage flag
Notice that by using dam_god flag you'll not get anymore the "localized hit messages", like "xxx hit you on the back etc.."
01-07-2013 12:52 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)