The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Blow question
Author Message
Mordaunt
Super Moderator
****

Posts: 1,237
Likes Given: 26
Likes Received: 55 in 43 posts
Joined: Mar 2012
Reputation: 35



Post: #11
RE: Blow question
That's exactly where the problem was. I fixed it in irc for him last night Wink

[Image: 2nis46r.jpg]
10-27-2012 11:18 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
daedelus
Journeyman
*

Posts: 69
Likes Given: 0
Likes Received: 2 in 1 posts
Joined: Aug 2012
Reputation: 0



Post: #12
RE: Blow question
(10-27-2012 11:18 PM)Mordaunt Wrote:  That's exactly where the problem was. I fixed it in irc for him last night Wink

Yes you rock men!. Thanks thanks thanks! i learned Smile

Now the argn1 is = to two players in combat, i don't understand. damage of katana is for example 6,11 and two players deals same damage all time. Any idea?

if i dealt 32 ohter 32, 52 52 and so...
(This post was last modified: 10-30-2012 12:04 AM by daedelus.)
10-27-2012 11:40 PM
Find all posts by this user Like Post Quote this message in a reply
daedelus
Journeyman
*

Posts: 69
Likes Given: 0
Likes Received: 2 in 1 posts
Joined: Aug 2012
Reputation: 0



Post: #13
RE: Blow question
(10-27-2012 11:40 PM)daedelus Wrote:  Now the argn1 is = to two players in combat, i don't understand. damage of katana is for example 6,11 and two players deals same damage all time. Any idea?

if i dealt 32 ohter 32, 52 52 and so...


I mean, the random damge of weapon don't exist, if i deals 32 anothar player not necessarily equal to me. Diferents damage into logic random (weapon damage for example 6, 11). Any idea?

An other question my idea is increase damage of weapons by bonus for example 20% more damage by lumber, 10% by tactics, 20% by anatomy, but not increase 20% of argn1 (total damage), exists src.<weapon>.damage or similar? because i need take weapon damage necessarily :|

Thanks
(This post was last modified: 10-30-2012 12:02 AM by daedelus.)
10-29-2012 11:57 PM
Find all posts by this user Like Post Quote this message in a reply
daedelus
Journeyman
*

Posts: 69
Likes Given: 0
Likes Received: 2 in 1 posts
Joined: Aug 2012
Reputation: 0



Post: #14
RE: Blow question
up up up :'( i don't ask the script only a clue Tongue

Thanks
10-30-2012 05:04 AM
Find all posts by this user Like Post Quote this message in a reply
ShiryuX
Journeyman
*

Posts: 249
Likes Given: 1
Likes Received: 19 in 14 posts
Joined: Mar 2010
Reputation: 4



Post: #15
RE: Blow question
Wait a few days to bump your topic, not a few hours, please. Next time, you'll be warned.
10-30-2012 11:57 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Rizz
Master
**

Posts: 396
Likes Given: 21
Likes Received: 14 in 9 posts
Joined: Oct 2012
Reputation: 0



Post: #16
RE: Blow question
Put a random in your ARGN1 between DAM.HI e DAM.LOW
11-01-2012 02:37 AM
Find all posts by this user Like Post Quote this message in a reply
daedelus
Journeyman
*

Posts: 69
Likes Given: 0
Likes Received: 2 in 1 posts
Joined: Aug 2012
Reputation: 0



Post: #17
RE: Blow question
(11-01-2012 02:37 AM)Rizz Wrote:  Put a random in your ARGN1 between DAM.HI e DAM.LOW

Good idea, y try it!.

Thanks
11-01-2012 04:39 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 6 Guest(s)