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Packet problems in the last Sphere builds
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Wap
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Post: #1
Packet problems in the last Sphere builds
Question to users, who are using last Sphere builds on a livings shards...
Do you have this problem:
http://tracker.sphere.torfo.org/bugs/view.php?id=2087
?
It is fixable by ini or not?
(This post was last modified: 08-15-2012 09:57 PM by Wap.)
08-15-2012 09:56 PM
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Shaklaban
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Post: #2
RE: Packet problems in the last Sphere builds
UseAsyncNetwork=0
NetworkThreads=0
UsePacketPriority=0
UseExtraBuffer=1
NetworkThreadPriority=255

try with this .ini settings.
08-15-2012 11:00 PM
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WRWR
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Post: #3
RE: Packet problems in the last Sphere builds
Hey, in latest builds (August) magery not do damage. Smile How it can be usable on living shards?
08-16-2012 02:03 AM
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Lazarus
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Hybris Ultima Online

Post: #4
RE: Packet problems in the last Sphere builds
(08-15-2012 11:00 PM)Shaklaban Wrote:  UseAsyncNetwork=0
NetworkThreads=0
UsePacketPriority=0
UseExtraBuffer=1
NetworkThreadPriority=255

try with this .ini settings.

I have this fucking problems in the past last sphere build... Every time I get one of these errors.


I have
UseasyncNet = 1
NetworkThreads=1
UsePacketPriority=0
UseExtraBuffer=1
NetworkThreadPriority=255


I should change the 2 first ? async and network?

[Image: 2hy9q0y.png]
08-16-2012 02:51 AM
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Shaklaban
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Post: #5
RE: Packet problems in the last Sphere builds
asyncnet is broken after networkthreads added, it must be zero. also networkthreads > 0 is not stable you must change them and restart the server.
08-16-2012 03:05 AM
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darksun84
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Post: #6
RE: Packet problems in the last Sphere builds
(08-16-2012 02:03 AM)WRWR Wrote:  Hey, in latest builds (August) magery not do damage. Smile How it can be usable on living shards?

With build #1530 (2 august) i have no problem Shock
08-16-2012 05:03 AM
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