Claus
Apprentice
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Joined: Jan 2014
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spell flizzes because line of sight
what wrong with this?
Code:
[SPELL 578] ///////////////////aggiugnere il cd////////////
DEFNAME=s_aimed_Shot
NAME=Magic Arrow
SOUND=snd_weapons_crossbow
CAST_TIME = 30
RUNES=IPY
RESOURCES=i_arrow
FLAGS=spellflag_dir_anim|spellflag_targ_item|spellflag_targ_char|spellflag_harm|spellflag_damage|spellflag_fx_bolt|spellflag_resist
EFFECT_ID=i_fx_arrow
EFFECT=0
DURATION=0.0
MANAUSE=0
SKILLREQ= magery 10.0
INTERRUPT= 0.0
ON=@select
return 6
ON=@Start
if (<act.distance> > 6)
src.sysmessage Il bersagio e' troppo distante
return 1
else
src.message @,2,1, *Prendi la mira verso <act.name>*
SRC.NEWITEM=i_timer_GEN_COOLDOWN_5 ///// cd for new ability
SRC.ACT.EQUIP
return 0
endif
return 0
ON=@effect
src.sysmessage *Prendi accuratamente la mira e colpisci il tuo nemico*
i.hit -= 22
i.stam -= 27
return 0
if i try to cast it, the spell chech first ON=@select and go to START, but then flizzes with sysmessage : "target is not in line of sight, you stopthe casting of the spell"
what can i do? if i cancel the ON=@start trigger the spell works, but i lost the "src.message @,2,1, *Prendi la mira verso <act.name>* " part, 3 seconds before the spell hit target
edit: if i'm in GM ON the spell works, in GM OFF no
(This post was last modified: 03-30-2021 05:30 AM by Claus.)
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03-30-2021 05:17 AM |
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Kanibal
Master
Posts: 255
Likes Given: 6
Likes Received: 30 in 28 posts
Joined: Jun 2012
Reputation: 0
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RE: spell flizzes because line of sight
Return 6 is the same as return 1 = cancel
Code:
ON=@select
return 6
Try this code
Code:
[SPELL 578] ///////////////////aggiugnere il cd////////////
DEFNAME=s_aimed_Shot
NAME=Magic Arrow
SOUND=snd_weapons_crossbow
CAST_TIME = 30
RUNES=IPY
RESOURCES=i_arrow
FLAGS=spellflag_dir_anim|spellflag_targ_item|spellflag_targ_char|spellflag_harm|​spellflag_damage|spellflag_fx_bolt|spellflag_resist
EFFECT_ID=i_fx_arrow
EFFECT=0
DURATION=0.0
MANAUSE=0
SKILLREQ= magery 10.0
INTERRUPT= 0.0
ON=@Start
if (<act.distance> > 6)
src.sysmessage Il bersagio e' troppo distante
return 1
else
src.message @,2,1, *Prendi la mira verso <act.name>*
src.newitem=i_timer_GEN_COOLDOWN_5 ///// cd for new ability
new.equip
return 0
endif
ON=@Effect
src.sysmessage *Prendi accuratamente la mira e colpisci il tuo nemico*
// src.hit -= 22 <<<<<<<<<<<<<<<<<<<< ????
src.stam -= 27
return 0
Grandmaster Localhost Admin
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03-30-2021 08:35 AM |
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