|
Regions loading
|
|
| Author | Message |
Aimed ![]() Apprentice ![]() Posts: 20 Likes Given: 0 Likes Received: 4 in 3 posts Joined: Apr 2015 Reputation: 0 |
|
||
| 04-20-2015 05:45 AM |
|
Aimed ![]() Apprentice ![]() Posts: 20 Likes Given: 0 Likes Received: 4 in 3 posts Joined: Apr 2015 Reputation: 0 |
|
||
| 04-22-2015 01:02 AM |
|
Sharlenwar ![]() Journeyman ![]() Posts: 55 Likes Given: 0 Likes Received: 3 in 3 posts Joined: May 2012 Reputation: 0 |
|
||
| 04-22-2015 02:24 AM |
|
Aimed ![]() Apprentice ![]() Posts: 20 Likes Given: 0 Likes Received: 4 in 3 posts Joined: Apr 2015 Reputation: 0 |
|
||
| 04-22-2015 06:15 AM |
|
XuN ![]() Sphere Developer ![]() ![]() ![]() ![]() ![]() Posts: 852 Likes Given: 102 Likes Received: 156 in 119 posts Joined: Jul 2013 Reputation: 30 |
|
||
| 04-22-2015 04:45 PM |
|
Aimed ![]() Apprentice ![]() Posts: 20 Likes Given: 0 Likes Received: 4 in 3 posts Joined: Apr 2015 Reputation: 0 |
|
||
| 04-23-2015 06:56 AM |
|
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)

Home
Forum
Downloads
SphereWiki
Search
Discord Channel
Facebook
Twitter






![[+]](images/collapse_collapsed.gif)


Im asking about regions, not about sectors. Sectors are the 64 by 64 tiles squares usually(at least on RunUO) so I don't think it's different on Sphere, as far as I remember they're responsible for loading of all in-game objects. Also you can not define them as they're inside the core. Now, regions are loaded over these sectors, you can define as many regions as you would like to. Regions overlap sectors of course, but u can also make regions overlap each other and it seems like it depends on their size. So a smaller region will always be above a bigger one, otherwise a bigger region will just nulify the small one. And this is my question 