(01-14-2015 07:50 AM)amonvangrell Wrote: the client might be responsible for the look of the robe. In sphere.ini check this:
Code:
// Whether PCs get a resurrection robe when they get resurrected.
NoResRobe=1
and in sphere_item__provisions_clothing check the robe if it looks like this.
Code:
[ITEMDEF 01f03]
DEFNAME=i_robe
TYPE=t_clothing
DYE=1
FLIP=1
//LAYER=layer_robe
//ARMOR=7
VALUE=105
WEIGHT=16.1
RESOURCES=16 i_cloth,1 i_thread
SKILLMAKE=Tailoring 59.0,t_sewing_kit
ReqStr=10
TEVENTS=t_equipitem
DUPELIST=01f04
CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Robe
ON=@Create
HITPOINTS={36 48}
RESPHYSICAL=1
in sphere_triggers check add this:
Code:
[FUNCTION f_onserver_save]
serv.savestatics
it might help.... :/
Thanks for the answer! I already solved it, finally! With this script:
[ITEMDEF 02683]
DEFNAME=i_deathshroud_craft
NAME=hooded shroud
TYPE=t_clothing
DYE=1
FLIP=1
//LAYER=layer_robe
//ARMOR=20
VALUE=547
WEIGHT=12.6
RESOURCES=10 i_cloth,5 i_gem_diamond,1 i_wire_gold,1 i_thread,1 i_scroll_resurrection
SKILLMAKE=Tailoring 70.0,t_sewing_kit,Magery 70.0,Anatomy 100.0
CanUse=can_u_human|can_u_elf
ReqStr=10
DUPELIST=02684
CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Death Shroud (craftable)
ON=@Create
HITPOINTS={36 48}
RESPHYSICAL=1
The thing is the icon (object in backpack) it's different, do u know how can i modify it?